Average CS2 stats at Premier 22,500–24,999
The typical Premier 22,500–24,999 player has a 1.16 HLTV rating, a 1.19 K/D and 91.1 damage per round. Half the players at this rank are above these numbers and half are below.
Key averages
- Rating1.16Middle half: 0.92 to 1.40
- K/D ratio1.19Middle half: 0.91 to 1.47
- Damage per round91.1Middle half: 76.8 to 105.5
- Headshot kills45%Middle half: 35% to 54%
What separates Premier 22,500–24,999 from Premier 25,000–29,999
- Accuracy on visible enemies36% at 22,500–24,999, 38% at 25,000–29,999
- Spray accuracy21% at 22,500–24,999, 22% at 25,000–29,999
- Shooting accuracy26% at 22,500–24,999, 27% at 25,000–29,999
Every stat at Premier 22,500–24,999
| Stat | Average | Middle half of players | 25,000–29,999 average |
|---|---|---|---|
| Rating | 1.16 | 0.92 to 1.40 | 1.19 |
| K/D ratio | 1.19 | 0.91 to 1.47 | 1.23 |
| Damage per round | 91.1 | 76.8 to 105.5 | 93.9 |
| Kills per round | 0.83 | 0.68 to 0.98 | 0.86 |
| Headshot kills | 45% | 35% to 54% | 46% |
| Rounds survived | 28% | 22% to 34% | 29% |
| Crosshair placement (lower is better) | 3.9° | 2.9° to 5.0° | 3.6° |
| Time to damage (lower is better) | 357 ms | 296 ms to 419 ms | 342 ms |
| Time to kill (lower is better) | 551 ms | 445 ms to 658 ms | 527 ms |
| Shooting accuracy | 26% | 22% to 30% | 27% |
| Accuracy on visible enemies | 36% | 32% to 41% | 38% |
| Hits to the head | 20% | 16% to 24% | 21% |
| First-bullet accuracy | 25% | 19% to 31% | 26% |
| Spray accuracy | 21% | 17% to 25% | 22% |
| Counter-strafing | 71% | 60% to 82% | 73% |
| KAST | 77% | 70% to 85% | 78% |
| Opening duels won | 50% | 33% to 67% | 51% |
| Opening duels taken | 19% | 10% to 27% | 19% |
| Trade kills per round | 0.11 | 0.06 to 0.15 | 0.11 |
| Trade attempts | 27% | 20% to 34% | 28% |
| Trades completed | 15% | 9% to 22% | 16% |
| Deaths traded by teammates | 30% | 21% to 39% | 31% |
| 1v1 clutches won | 56% | 33% to 78% | 58% |
| Utility damage per round | 4.3 | 2.3 to 6.3 | 4.7 |
| Flashes that blinded | 58% | 42% to 74% | 60% |
| Enemies flashed per round | 0.30 | 0.14 to 0.47 | 0.33 |
| Blind time per enemy flashed | 3.3 s | 2.8 s to 3.7 s | 3.4 s |
| Flash assists per round | 0.00 | 0.00 to 0.02 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.34 | 0.13 to 0.54 | 0.31 |
| Grenades thrown per round | 1.8 | 1.3 to 2.3 | 1.9 |
| Unused utility at death (lower is better) | $205 | $90 to $321 | $190 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Premier 22,500–24,999?
Look yourself up to see, stat by stat, how many 22,500–24,999 players you're better than.