Average CS2 stats at Premier 20,000–22,499
The typical Premier 20,000–22,499 player has a 1.14 HLTV rating, a 1.17 K/D and 89.3 damage per round. Half the players at this rank are above these numbers and half are below.
Key averages
- Rating1.14Middle half: 0.90 to 1.38
- K/D ratio1.17Middle half: 0.89 to 1.45
- Damage per round89.3Middle half: 74.9 to 103.6
- Headshot kills44%Middle half: 34% to 54%
What separates Premier 20,000–22,499 from Premier 22,500–24,999
- Accuracy on visible enemies35% at 20,000–22,499, 36% at 22,500–24,999
- Spray accuracy20% at 20,000–22,499, 21% at 22,500–24,999
- Shooting accuracy25% at 20,000–22,499, 26% at 22,500–24,999
Every stat at Premier 20,000–22,499
| Stat | Average | Middle half of players | 22,500–24,999 average |
|---|---|---|---|
| Rating | 1.14 | 0.90 to 1.38 | 1.16 |
| K/D ratio | 1.17 | 0.89 to 1.45 | 1.19 |
| Damage per round | 89.3 | 74.9 to 103.6 | 91.1 |
| Kills per round | 0.82 | 0.66 to 0.97 | 0.83 |
| Headshot kills | 44% | 34% to 54% | 45% |
| Rounds survived | 28% | 22% to 33% | 28% |
| Crosshair placement (lower is better) | 4.1° | 3.1° to 5.2° | 3.9° |
| Time to damage (lower is better) | 368 ms | 306 ms to 429 ms | 357 ms |
| Time to kill (lower is better) | 568 ms | 462 ms to 674 ms | 551 ms |
| Shooting accuracy | 25% | 21% to 29% | 26% |
| Accuracy on visible enemies | 35% | 31% to 40% | 36% |
| Hits to the head | 19% | 15% to 23% | 20% |
| First-bullet accuracy | 24% | 18% to 31% | 25% |
| Spray accuracy | 20% | 17% to 24% | 21% |
| Counter-strafing | 69% | 59% to 80% | 71% |
| KAST | 77% | 69% to 84% | 77% |
| Opening duels won | 49% | 33% to 66% | 50% |
| Opening duels taken | 18% | 10% to 27% | 19% |
| Trade kills per round | 0.10 | 0.06 to 0.15 | 0.11 |
| Trade attempts | 27% | 19% to 34% | 27% |
| Trades completed | 15% | 8% to 21% | 15% |
| Deaths traded by teammates | 29% | 20% to 38% | 30% |
| 1v1 clutches won | 55% | 32% to 77% | 56% |
| Utility damage per round | 4.0 | 2.0 to 6.1 | 4.3 |
| Flashes that blinded | 56% | 40% to 72% | 58% |
| Enemies flashed per round | 0.29 | 0.13 to 0.45 | 0.30 |
| Blind time per enemy flashed | 3.2 s | 2.8 s to 3.6 s | 3.3 s |
| Flash assists per round | 0.00 | 0.00 to 0.02 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.35 | 0.15 to 0.56 | 0.34 |
| Grenades thrown per round | 1.7 | 1.3 to 2.2 | 1.8 |
| Unused utility at death (lower is better) | $215 | $100 to $331 | $205 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Premier 20,000–22,499?
Look yourself up to see, stat by stat, how many 20,000–22,499 players you're better than.