Average CS2 stats at Distinguished Master Guardian
The typical Distinguished Master Guardian player has a 1.16 HLTV rating, a 1.19 K/D and 91.1 damage per round. Half the players at this rank are above these numbers and half are below.
Key averages
- Rating1.16Middle half: 0.92 to 1.40
- K/D ratio1.19Middle half: 0.91 to 1.47
- Damage per round91.1Middle half: 76.8 to 105.4
- Headshot kills44%Middle half: 35% to 54%
What separates Distinguished Master Guardian from Legendary Eagle
- Accuracy on visible enemies36% at Distinguished Master Guardian, 37% at Legendary Eagle
- Spray accuracy21% at Distinguished Master Guardian, 22% at Legendary Eagle
- Shooting accuracy26% at Distinguished Master Guardian, 26% at Legendary Eagle
Every stat at Distinguished Master Guardian
| Stat | Average | Middle half of players | Legendary Eagle average |
|---|---|---|---|
| Rating | 1.16 | 0.92 to 1.40 | 1.17 |
| K/D ratio | 1.19 | 0.91 to 1.47 | 1.21 |
| Damage per round | 91.1 | 76.8 to 105.4 | 92.5 |
| Kills per round | 0.83 | 0.68 to 0.98 | 0.84 |
| Headshot kills | 44% | 35% to 54% | 45% |
| Rounds survived | 28% | 22% to 34% | 28% |
| Crosshair placement (lower is better) | 3.9° | 2.9° to 5.0° | 3.8° |
| Time to damage (lower is better) | 358 ms | 296 ms to 419 ms | 350 ms |
| Time to kill (lower is better) | 552 ms | 446 ms to 658 ms | 540 ms |
| Shooting accuracy | 26% | 22% to 30% | 26% |
| Accuracy on visible enemies | 36% | 32% to 41% | 37% |
| Hits to the head | 20% | 16% to 24% | 21% |
| First-bullet accuracy | 25% | 19% to 31% | 26% |
| Spray accuracy | 21% | 17% to 25% | 22% |
| Counter-strafing | 71% | 60% to 82% | 72% |
| KAST | 77% | 70% to 85% | 78% |
| Opening duels won | 50% | 33% to 67% | 51% |
| Opening duels taken | 19% | 10% to 27% | 19% |
| Trade kills per round | 0.11 | 0.06 to 0.15 | 0.11 |
| Trade attempts | 27% | 20% to 34% | 27% |
| Trades completed | 15% | 9% to 22% | 15% |
| Deaths traded by teammates | 30% | 20% to 39% | 30% |
| 1v1 clutches won | 56% | 33% to 78% | 57% |
| Utility damage per round | 4.3 | 2.3 to 6.3 | 4.5 |
| Flashes that blinded | 58% | 42% to 74% | 59% |
| Enemies flashed per round | 0.30 | 0.14 to 0.47 | 0.32 |
| Blind time per enemy flashed | 3.3 s | 2.8 s to 3.7 s | 3.3 s |
| Flash assists per round | 0.00 | 0.00 to 0.02 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.34 | 0.13 to 0.54 | 0.33 |
| Grenades thrown per round | 1.8 | 1.3 to 2.3 | 1.9 |
| Unused utility at death (lower is better) | $205 | $90 to $321 | $198 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Distinguished Master Guardian?
Look yourself up to see, stat by stat, how many Distinguished Master Guardian players you're better than.