Average CS2 stats at Master Guardian Elite
The typical Master Guardian Elite player has a 1.14 HLTV rating, a 1.17 K/D and 89.7 damage per round. Half the players at this rank are above these numbers and half are below.
Key averages
- Rating1.14Middle half: 0.90 to 1.39
- K/D ratio1.17Middle half: 0.90 to 1.45
- Damage per round89.7Middle half: 75.4 to 104.1
- Headshot kills44%Middle half: 34% to 54%
What separates Master Guardian Elite from Distinguished Master Guardian
- Accuracy on visible enemies36% at Master Guardian Elite, 36% at Distinguished Master Guardian
- Spray accuracy21% at Master Guardian Elite, 21% at Distinguished Master Guardian
- Shooting accuracy25% at Master Guardian Elite, 26% at Distinguished Master Guardian
Every stat at Master Guardian Elite
| Stat | Average | Middle half of players | Distinguished Master Guardian average |
|---|---|---|---|
| Rating | 1.14 | 0.90 to 1.39 | 1.16 |
| K/D ratio | 1.17 | 0.90 to 1.45 | 1.19 |
| Damage per round | 89.7 | 75.4 to 104.1 | 91.1 |
| Kills per round | 0.82 | 0.67 to 0.97 | 0.83 |
| Headshot kills | 44% | 34% to 54% | 44% |
| Rounds survived | 28% | 22% to 33% | 28% |
| Crosshair placement (lower is better) | 4.1° | 3.0° to 5.2° | 3.9° |
| Time to damage (lower is better) | 365 ms | 304 ms to 426 ms | 358 ms |
| Time to kill (lower is better) | 564 ms | 457 ms to 670 ms | 552 ms |
| Shooting accuracy | 25% | 21% to 29% | 26% |
| Accuracy on visible enemies | 36% | 31% to 40% | 36% |
| Hits to the head | 19% | 15% to 24% | 20% |
| First-bullet accuracy | 25% | 18% to 31% | 25% |
| Spray accuracy | 21% | 17% to 25% | 21% |
| Counter-strafing | 70% | 59% to 81% | 71% |
| KAST | 77% | 69% to 85% | 77% |
| Opening duels won | 50% | 33% to 66% | 50% |
| Opening duels taken | 18% | 10% to 27% | 19% |
| Trade kills per round | 0.10 | 0.06 to 0.15 | 0.11 |
| Trade attempts | 27% | 19% to 34% | 27% |
| Trades completed | 15% | 8% to 21% | 15% |
| Deaths traded by teammates | 29% | 20% to 38% | 30% |
| 1v1 clutches won | 55% | 33% to 78% | 56% |
| Utility damage per round | 4.1 | 2.1 to 6.1 | 4.3 |
| Flashes that blinded | 57% | 41% to 72% | 58% |
| Enemies flashed per round | 0.29 | 0.13 to 0.45 | 0.30 |
| Blind time per enemy flashed | 3.2 s | 2.8 s to 3.6 s | 3.3 s |
| Flash assists per round | 0.00 | 0.00 to 0.02 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.35 | 0.14 to 0.55 | 0.34 |
| Grenades thrown per round | 1.7 | 1.3 to 2.2 | 1.8 |
| Unused utility at death (lower is better) | $213 | $97 to $329 | $205 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Master Guardian Elite?
Look yourself up to see, stat by stat, how many Master Guardian Elite players you're better than.