Average CS2 stats at Master Guardian II
The typical Master Guardian II player has a 1.13 HLTV rating, a 1.16 K/D and 88.4 damage per round. Half the players at this rank are above these numbers and half are below.
Key averages
- Rating1.13Middle half: 0.89 to 1.37
- K/D ratio1.16Middle half: 0.88 to 1.43
- Damage per round88.4Middle half: 74.1 to 102.7
- Headshot kills43%Middle half: 33% to 53%
What separates Master Guardian II from Master Guardian Elite
- Accuracy on visible enemies35% at Master Guardian II, 36% at Master Guardian Elite
- Spray accuracy20% at Master Guardian II, 21% at Master Guardian Elite
- Shooting accuracy24% at Master Guardian II, 25% at Master Guardian Elite
Every stat at Master Guardian II
| Stat | Average | Middle half of players | Master Guardian Elite average |
|---|---|---|---|
| Rating | 1.13 | 0.89 to 1.37 | 1.14 |
| K/D ratio | 1.16 | 0.88 to 1.43 | 1.17 |
| Damage per round | 88.4 | 74.1 to 102.7 | 89.7 |
| Kills per round | 0.81 | 0.66 to 0.96 | 0.82 |
| Headshot kills | 43% | 33% to 53% | 44% |
| Rounds survived | 27% | 22% to 33% | 28% |
| Crosshair placement (lower is better) | 4.2° | 3.2° to 5.3° | 4.1° |
| Time to damage (lower is better) | 373 ms | 311 ms to 434 ms | 365 ms |
| Time to kill (lower is better) | 576 ms | 469 ms to 682 ms | 564 ms |
| Shooting accuracy | 24% | 20% to 28% | 25% |
| Accuracy on visible enemies | 35% | 30% to 39% | 36% |
| Hits to the head | 19% | 15% to 23% | 19% |
| First-bullet accuracy | 24% | 18% to 30% | 25% |
| Spray accuracy | 20% | 16% to 24% | 21% |
| Counter-strafing | 69% | 58% to 80% | 70% |
| KAST | 76% | 69% to 84% | 77% |
| Opening duels won | 49% | 32% to 66% | 50% |
| Opening duels taken | 18% | 10% to 27% | 18% |
| Trade kills per round | 0.10 | 0.06 to 0.14 | 0.10 |
| Trade attempts | 26% | 19% to 34% | 27% |
| Trades completed | 15% | 8% to 21% | 15% |
| Deaths traded by teammates | 28% | 19% to 37% | 29% |
| 1v1 clutches won | 54% | 32% to 77% | 55% |
| Utility damage per round | 3.9 | 1.9 to 5.9 | 4.1 |
| Flashes that blinded | 55% | 40% to 71% | 57% |
| Enemies flashed per round | 0.28 | 0.12 to 0.44 | 0.29 |
| Blind time per enemy flashed | 3.2 s | 2.7 s to 3.6 s | 3.2 s |
| Flash assists per round | 0.00 | 0.00 to 0.02 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.36 | 0.15 to 0.56 | 0.35 |
| Grenades thrown per round | 1.7 | 1.2 to 2.1 | 1.7 |
| Unused utility at death (lower is better) | $220 | $105 to $336 | $213 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Master Guardian II?
Look yourself up to see, stat by stat, how many Master Guardian II players you're better than.