Average CS2 stats at Silver III
The typical Silver III player has a 0.87 HLTV rating, a 0.85 K/D and 73.3 damage per round. Half the players at this rank are above these numbers and half are below.
Key averages
- Rating0.87Middle half: 0.62 to 1.11
- K/D ratio0.85Middle half: 0.57 to 1.13
- Damage per round73.3Middle half: 59.0 to 87.6
- Headshot kills41%Middle half: 31% to 50%
What separates Silver III from Silver IV
- Trades completed12% at Silver III, 14% at Silver IV
- Opening duels won43% at Silver III, 48% at Silver IV
- Crosshair placement5.8° at Silver III, 5.5° at Silver IV
Every stat at Silver III
| Stat | Average | Middle half of players | Silver IV average |
|---|---|---|---|
| Rating | 0.87 | 0.62 to 1.11 | 0.91 |
| K/D ratio | 0.85 | 0.57 to 1.13 | 0.88 |
| Damage per round | 73.3 | 59.0 to 87.6 | 76.4 |
| Kills per round | 0.65 | 0.50 to 0.80 | 0.68 |
| Headshot kills | 41% | 31% to 50% | 41% |
| Rounds survived | 23% | 17% to 29% | 24% |
| Crosshair placement (lower is better) | 5.8° | 4.8° to 6.9° | 5.5° |
| Time to damage (lower is better) | 456 ms | 395 ms to 518 ms | 449 ms |
| Time to kill (lower is better) | 705 ms | 598 ms to 811 ms | 725 ms |
| Shooting accuracy | 21% | 17% to 25% | 22% |
| Accuracy on visible enemies | 30% | 25% to 34% | 31% |
| Hits to the head | 16% | 11% to 20% | 16% |
| First-bullet accuracy | 23% | 17% to 30% | 24% |
| Spray accuracy | 18% | 14% to 22% | 19% |
| Counter-strafing | 59% | 48% to 70% | 60% |
| KAST | 71% | 64% to 79% | 73% |
| Opening duels won | 43% | 26% to 60% | 48% |
| Opening duels taken | 19% | 10% to 27% | 20% |
| Trade kills per round | 0.09 | 0.04 to 0.13 | 0.09 |
| Trade attempts | 22% | 14% to 29% | 22% |
| Trades completed | 12% | 5% to 18% | 14% |
| Deaths traded by teammates | 25% | 16% to 34% | 25% |
| 1v1 clutches won | 50% | 28% to 72% | 50% |
| Utility damage per round | 2.3 | 0.3 to 4.3 | 2.6 |
| Flashes that blinded | 48% | 32% to 64% | 44% |
| Enemies flashed per round | 0.14 | 0.00 to 0.30 | 0.14 |
| Blind time per enemy flashed | 2.6 s | 2.2 s to 3.1 s | 2.7 s |
| Flash assists per round | 0.00 | 0.00 to 0.02 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.31 | 0.10 to 0.51 | 0.27 |
| Grenades thrown per round | 0.9 | 0.5 to 1.4 | 1.0 |
| Unused utility at death (lower is better) | $264 | $148 to $379 | $262 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Silver III?
Look yourself up to see, stat by stat, how many Silver III players you're better than.