Average CS2 stats at Gold Nova Master
The typical Gold Nova Master player has a 1.10 HLTV rating, a 1.12 K/D and 85.7 damage per round. Half the players at this rank are above these numbers and half are below.
Key averages
- Rating1.10Middle half: 0.85 to 1.34
- K/D ratio1.12Middle half: 0.84 to 1.40
- Damage per round85.7Middle half: 71.4 to 100.0
- Headshot kills42%Middle half: 32% to 52%
What separates Gold Nova Master from Master Guardian I
- Accuracy on visible enemies34% at Gold Nova Master, 34% at Master Guardian I
- Spray accuracy19% at Gold Nova Master, 20% at Master Guardian I
- Shooting accuracy23% at Gold Nova Master, 24% at Master Guardian I
Every stat at Gold Nova Master
| Stat | Average | Middle half of players | Master Guardian I average |
|---|---|---|---|
| Rating | 1.10 | 0.85 to 1.34 | 1.11 |
| K/D ratio | 1.12 | 0.84 to 1.40 | 1.14 |
| Damage per round | 85.7 | 71.4 to 100.0 | 87.0 |
| Kills per round | 0.78 | 0.63 to 0.94 | 0.80 |
| Headshot kills | 42% | 32% to 52% | 43% |
| Rounds survived | 27% | 21% to 32% | 27% |
| Crosshair placement (lower is better) | 4.5° | 3.5° to 5.6° | 4.4° |
| Time to damage (lower is better) | 387 ms | 326 ms to 449 ms | 380 ms |
| Time to kill (lower is better) | 599 ms | 493 ms to 706 ms | 587 ms |
| Shooting accuracy | 23% | 19% to 27% | 24% |
| Accuracy on visible enemies | 34% | 29% to 38% | 34% |
| Hits to the head | 18% | 14% to 22% | 18% |
| First-bullet accuracy | 23% | 17% to 29% | 23% |
| Spray accuracy | 19% | 15% to 23% | 20% |
| Counter-strafing | 66% | 55% to 77% | 68% |
| KAST | 75% | 68% to 83% | 76% |
| Opening duels won | 48% | 31% to 65% | 48% |
| Opening duels taken | 18% | 9% to 26% | 18% |
| Trade kills per round | 0.10 | 0.05 to 0.14 | 0.10 |
| Trade attempts | 26% | 19% to 33% | 26% |
| Trades completed | 14% | 8% to 20% | 14% |
| Deaths traded by teammates | 27% | 18% to 36% | 28% |
| 1v1 clutches won | 52% | 30% to 75% | 53% |
| Utility damage per round | 3.5 | 1.5 to 5.6 | 3.7 |
| Flashes that blinded | 53% | 37% to 69% | 54% |
| Enemies flashed per round | 0.25 | 0.09 to 0.41 | 0.27 |
| Blind time per enemy flashed | 3.1 s | 2.6 s to 3.5 s | 3.1 s |
| Flash assists per round | 0.00 | 0.00 to 0.02 | 0.00 |
| Teammates flashed per flash (lower is better) | 0.38 | 0.17 to 0.58 | 0.37 |
| Grenades thrown per round | 1.6 | 1.1 to 2.0 | 1.6 |
| Unused utility at death (lower is better) | $235 | $119 to $351 | $228 |
“Average” is the median: the player in the middle. The middle half runs from the 25th to the 75th percentile.
How do you compare with Gold Nova Master?
Look yourself up to see, stat by stat, how many Gold Nova Master players you're better than.